Devlog
- June 22, 2022 by elevadergames#save, #load, #game, #code, #Csharp, #Unity, #tutorialI won't go into too much detail about the Save Dialog window, since it can be created however you like, but here is a quick overview. The Save dialog is pretty basic and consist of a set of three Save... Continue reading
- June 09, 2022 by elevadergames#UI, #update, #arcade, #retro, #windows, #pcElevader v2.0 is published! The previous version had a much larger bezel, but the play area was much smaller. I've zoomed in the camera and rearranged the life sprites to maximize the play area. Enjoy... Continue reading
- June 06, 2022 by elevadergames#release, #publish, #retro, #game, #arcade, #elevadergameElevader is now published here on itch.io and on the Google Play Store: https://play.google.com/store/apps/details?id=com.elevadergames.Elevader Let me know what you think!... Continue reading
- March 23, 2022 by elevadergames##instructionmanual, ##instructions, ##designElevader is definitely a passion project, made with love, from a gamer of the 90s. With that in mind, I want to pack this game full of the stuff that I would want in a game. One of those items is a co... Continue reading
- February 12, 2022 by elevadergames#Unity, #code, #Csharp, #HighScores, #InitialsCreating a high score system was a fun challenge. I'll do my best to explain my process and approach for my game. Hopefully you'll find this information helpful if you'd like to add a similar system t... Continue reading
- November 28, 2021 by elevadergames#elevader, #gamedev, #start, #coming soon, #announcementHello everyone! Elevader is my solo-dev retro-style game, primarily designed for mobile. A crazed A.I. has trapped you on an elevator. It won't let you escape and risk exposing its existence to the wo... Continue reading